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shimdic Yeah, I probably hate your team.

Joined: 16 Jul 2006 Posts: 2479 Location: Arizona
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Posted: Thu Mar 12, 2009 12:11 am Post subject: |
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Hey, we're not the dumb ones playing with our clocks twice a year.
I think since we don't observe daylight savings we don't get money from the government or something like that. |
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Xelissa fey's pimp

Joined: 25 Jan 2006 Posts: 2828
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Posted: Fri Mar 13, 2009 6:58 pm Post subject: |
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I capped Unyielding Aura yesterday, so I'll probably bring that. Figured an instant res might be handy (and it can be used to res people in the no-spell room if cast beforehand).
Note to those who don't remember: Unyielding Aura was changed awhile back so that in PVE it makes heals heal ~50% more when maintained, and when it is canceled, it reses a random dead teammate within earshot. http://wiki.guildwars.com/wiki/Unyielding_Aura
This is what I set up on my bar, but I might swap a skill or two after conferring with Matt (one of us should probably bring a hex cure and the other a condition cure):
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 Prophecies | Dwayna's KissSpell. Heal target other ally for 15..51..63 Health and an additional 10..30..37 Health for each Enchantment or Hex on that ally. (Attrib: Healing Prayers) |
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 Core | Orison of HealingSpell. Heal target ally for 20..60..73 Health. (Attrib: Healing Prayers) |
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 Core | Healing SeedEnchantment Spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..25..32 Health. (Attrib: Healing Prayers) |
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 Prophecies | Unyielding AuraElite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) (Attrib: Divine Favor) |
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 EotN | Patient SpiritEnchantment Spell. For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 30..102..126 Health. (Attrib: Healing Prayers) |
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 Core | Heal PartySpell. Heal entire party for 30..66..78 Health. (Attrib: Healing Prayers) |
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 Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 Spells cost 10..16..19 less Energy to cast. (Attrib: Energy Storage) |
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 Core | Rebirth- 5
 - 10
 Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..4..3 seconds. This Spell consumes all of your remaining Energy. (Attrib: Protection Prayers) |
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Yes, yes, I KNOW ORISON - it kills me, too! =[ _________________
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manekineko Out-heapsing your deeps.

Joined: 04 Jun 2006 Posts: 2063
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Posted: Fri Mar 13, 2009 7:34 pm Post subject: |
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| Swap orison for words of comfort and you're a go. We'll decide what I should run--I was thinking of running a standard hboon. |
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Xelissa fey's pimp

Joined: 25 Jan 2006 Posts: 2828
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Posted: Fri Mar 13, 2009 11:19 pm Post subject: |
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I don't like words of comfort. Orison heals for a good 90-ish or so with Unyielding aura on, and I'd rather have a straight-up 90 than a bit more IF they have a condition.
I feel like if I'm running UA, we might need WoH as the other monk for large single-target healing. _________________
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manekineko Out-heapsing your deeps.

Joined: 04 Jun 2006 Posts: 2063
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Posted: Fri Mar 13, 2009 11:55 pm Post subject: |
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| Xelissa wrote: | I don't like words of comfort. Orison heals for a good 90-ish or so with Unyielding aura on, and I'd rather have a straight-up 90 than a bit more IF they have a condition.
I feel like if I'm running UA, we might need WoH as the other monk for large single-target healing. |
Mmkay, we'll iron it out sometime this weekend. <3 |
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Xelissa fey's pimp

Joined: 25 Jan 2006 Posts: 2828
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Posted: Mon Mar 16, 2009 6:14 pm Post subject: |
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Good job on the Deep, everyone. Went really smoothly. _________________
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